AI Insights · Timothy · January 2023
Top 5 Neon Games Performance on iOS in Netherlands: Q4 2022
In Q4 2022, the top 5 Neon Games on iOS in the Netherlands showed varied trends in revenue, downloads, and active users. Here's a closer look at their performance.
Throughout the fourth quarter of 2022, the top 5 Neon Games on iOS in the Netherlands exhibited diverse trends across revenue, downloads, and active users. Below is a detailed breakdown of their performance.
Beatstar saw fluctuations in its weekly revenue, peaking at approximately $2.7K in the first week of October, and experiencing another high of $2.2K in the third week of December. Weekly downloads for Beatstar started strong at 2K in late September but experienced a decline, reaching a low of 153 in early December before a slight rebound to 333 by the end of the year. The game’s active users also saw a decline from 15K in late September to around 11.6K by the end of December, with a notable increase to 14.1K in mid-December.
The Tower - Idle Tower Defense experienced relatively stable weekly revenue, with minor peaks and troughs, such as $609 in early October and $592 in mid-December. Weekly downloads were modest, starting at 213 in late September and fluctuating to a low of 56 in late November, before ending the year at 116. Active users remained fairly consistent, starting at 446 and ending at 382, with minor fluctuations throughout the quarter.
Geometry Dash maintained a steady performance in both revenue and downloads. Weekly revenue hovered around $120 to $200, with a peak of $209 in late November. Weekly downloads were consistent, ranging from 68 to 85 throughout the quarter. Active users for Geometry Dash remained stable, starting at 2.4K and ending the year at approximately the same level, with a slight peak of 2.6K in late November.
Tiles Hop EDM Rush Music Game showed notable increases in both downloads and revenue towards the end of the quarter. Weekly revenue peaked at $166 in the final week of December, while downloads saw a significant rise from 2.4K in late September to 3.9K by the end of December. Active users also increased, starting at 20.8K and reaching a high of 23.8K in the last week of the year.
Bricks Breaker Quest had relatively low but steady performance metrics. Weekly revenue fluctuated between $29 and $85, and downloads were modest, peaking at 120 in early October and dipping to a low of just 1 in mid-December before slightly rebounding. Active users gradually declined from 960 in late September to 744 by the end of December.
These insights are based on Sensor Tower data, and for more detailed analytics and trends, you can visit Sensor Tower’s website.